D-Link Forums
The Graveyard - Products No Longer Supported => Routers / COVR => DGL-4500 => Topic started by: gamejockey on October 27, 2008, 08:35:54 PM
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I need the wii port numbers to run gamefuel priority to my nintendo wii.Can anyone help?Also what is the ip address of the wii? thanks
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These tips should help you connect to more people more often, and match you to people with better performance. This should make lag less existant and reduce the amount of time you have to wait to find matches.
A.) Make sure your Wii is getting at least 3 bars from your router. If not, it is too far away, and your connection will suffer noticably. You can gain more bars by readjusting your router's antennae, moving the router/console closer together. Alternatively, connect through the wired connection add-on through your router or directly to your modem.
B.) Make sure your Wii has been port-forwarded or set to DMZ. Your Wii is automatically set to NAT3, meaning you are being blocked from connecting to most other people. Make sure you are set to NAT 1 or 2. This will greatly improve who you are able to connect to.
C.) Make sure that if you are on a wireless network, that too many people aren't using your hotspot. Leechers or even family members connecting on the same spot can greatly decrease connection speed...ESPECIALLY if they are downloading/uploading large amounts.
D.) Change the channel on your router. Sometimes devices on the same frequency can interfere with your signal, which means a degraded quality in speed.
E.) make sure your router has the newest firmware. You can do this by logging into your router.
Below is a walkthrough for creating a static IP address fo your Wii, and forwarding the ports (this sets your Wii to NAT 2, which is ideal).
PORT FORWARDING:
TCP:
Allow traffic to all destinations on ports: 28910, 29900, 29901, 29920, 80, and 443
UDP:
Allow all traffic to all destinations. (Necessary for peer-to-peer connections and game play).
STATIC IP:
Access your router's settings and find the available range of IP addresses. (This is typically found within the DHCP information.)
When you find this information, select one of the available IP addresses and enter this, along with the Subnet and Gateway addresses, through the manual settings on the Wii (how to).
If you can't find the range of IP Addresses in the router settings, you can usually view them through your computer's IP configuration settings (see "View Your IP Configuration Settings" section below). Add "10" to the number in the last slot and enter the IP address in the manual settings of the Wii.
You will then need to enter the DNS server information of your computer into the Wii as well. To do this you will need to determine your IP configuration settings (see "View Your IP Configuration Settings" section below). This will give you the basic information for all network devices installed on the PC. Included in this will be the DNS Servers information you will need to enter through the manual settings on the Wii. If only a primary DNS is listed, use that number in both the primary and secondary slots of the Wii's system settings.
Restart the Wii.
To View Your IP Configuration Settings:
Click the "Start" button in the lower left-hand corner of your computer.
Click "Run."
Type "cmd" into the box and press Enter.
Type "IPCONFIG/ALL" and press Enter.
CONGRATULATIONS!
Your Wii is now set to NAT 2!
The following are my sources:
http://www.nintendo.com/consumer/systems/wii/en_na/onlineWirelessRouterTroubleshooting.jsp
http://www.nintendo.com/consumer/systems/wii/en_na/onlineFirewall.jsp
http://portforward.com/guides.htm
Thanks to everyone who contributed to the original thread on GameFAQs.
I followed these religiously, and they worked for me!
Good luck!
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Does gamefuel work on game systems or just games?If these settings are for the system could you tell me where to put the settings dlink support was no help...
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Does gamefuel work on game systems or just games?If these settings are for the system could you tell me where to put the settings dlink support was no help...
GameFuel works across all traffic. (I.E. game systems are supported)
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How do i allow all traffic for all destinations on udp?I don't see how to do this just boxes to enter port numbers
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How do i allow all traffic for all destinations on udp?I don't see how to do this just boxes to enter port numbers
A simple solution would be to forward all UDP ports to a specified LAN ip. (I.E. forward 1-65535 UDP only)
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So do I type 1 in public port and 65535 in private port to do that?
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So do I type 1 in public port and 65535 in private port to do that?
you're looking at virtual server. Go down to "Gaming". This is on the DGL-4500 of course.
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so i type "1-65535 UDP only" in the box?
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and if i have tcp port numbers to put in i can type "80,448,2300" in the box?just seperate the numbers with commas?
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and if i have tcp port numbers to put in i can type "80,448,2300" in the box?just seperate the numbers with commas?
Correct, make sure to click the "enable" check box and forward these ports to the desired LAN device.
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and type the udp numbers in like you specified as in type "1-65335 udp only"
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and type the udp numbers in like you specified as in type "1-65335 udp only"
Here's what i mean...
(http://i9.photobucket.com/albums/a62/Ecoboy2000/portsudp.jpg)
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thanks a lot you should work as a dlink operator lol your knowledge was 50 times better than what they were telling me on the phone.the last thing i need is how to use gamefuel for the wii
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Why are you forwarding ports to your Wii? UPnP should handle that no problem, forwarding ports to a given IP address does not ensure that the Wii will pull that same address on next boot.
Are you having a specific error?
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I just want my wii to run as fast and smoothly as possible.The port numbers I have were given by nintendo so I figure it should be fine.I just want to know how to use my gamefuel option now to give it priority
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I just want my wii to run as fast and smoothly as possible.The port numbers I have were given by nintendo so I figure it should be fine.I just want to know how to use my gamefuel option now to give it priority
Take a look at this.
http://support.dlink.com/faq/view.asp?prod_id=1998&question=DGL-4100%20/%20DGL-4300%20/%20DGL-4500
but before you do, Lycan brings up a good point. You should set a DHCP reservation rule for you Wii. This will ensure that your DGL-4500 is providing the same internal IP address every time you turn on your Wii.
;et me know if you need further information.
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A better point is why are you manually port forwarding for a UPnP enabled devce?
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Take a look at this.
http://support.dlink.com/faq/view.asp?prod_id=1998&question=DGL-4100%20/%20DGL-4300%20/%20DGL-4500
but before you do, Lycan brings up a good point. You should set a DHCP reservation rule for you Wii. This will ensure that your DGL-4500 is providing the same internal IP address every time you turn on your Wii.
;et me know if you need further information.
Yeah, srsly, why are you manually port forwarding for a UPnP enabled devce? :-[ ;D
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sorry kinda new to all this.Whats does UPnP mean?Is it bad to port forward a UPnP device?Nintendo tech support said it will help run online games faster.
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ok i have everything setup,i just need to know how to get more than 1 tcp port number in remote port range?i have 6 different tcp port numbers to input
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LOL, no it will not help games run faster.
Either they will connect or the will not.
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ok so I'm sorry but putting the wii to nat2 doesn't help?correct?If so I just need help working my gamefuel to wii
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do i input the port numbers into gamefuel?
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yes, here's an FAQ on gamefuel (QoS).
This should help
http://support.dlink.com/faq/view.asp?prod_id=1998&question=DGL-4100%20/%20DGL-4300%20/%20DGL-4500
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so say i have 6 different ports to input.Do I have to put in each port in destination port range as seperate rules?as in if i have a port # 645 would i type it in like this= destination port range: 645 to 645 and make priority 1 then save that rule and input another port the same way with the same priority
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correct?
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Why are you forwarding ports to your Wii? UPnP should handle that no problem, forwarding ports to a given IP address does not ensure that the Wii will pull that same address on next boot.
Are you having a specific error?
It will if he's using a static IP or DHCP reservation though. I use DHCP reservation and all my devices always pull the exact same IP everytime.
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I think you missed his point. The Wii us a UPNP device you should not need to forward ports, only enable UPNP. if you want to run the QOS then do that.
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sorry, i see he replied saying the same thing later in the thread. my post above is just redundant info, ignore it. :)