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The Graveyard - Products No Longer Supported => Routers / COVR => DIR-655 => Topic started by: Lucid on January 19, 2009, 08:47:41 AM
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Yeah...there are many topcis on the subject...
I have a 10MB down and 1 MB up connection with my ISP.
When playing online games (Enemy Territory: Quake Wars) and someone elses on the wireless network my ping with the normal servers which are usually arounf 30-60ms jumps to 300-500 and beyond making games totally unplayable.
Things I have done
1) Priotize my wired gaming PC to 1 on QOS and the wireless PC to 255 (I know this is overkill but I had to try to see difference)
2) I turned off WISH
3) I turned on Wish
4) Looked at the log which does show the gaming PC being priotized but the the average ping is still 300ms to the gaming servers.
5) under QOS I enabled automatic prioritization
6) under QOS I disabled automatic prioritization
Maybe I am asking too much but I was under the impression that that QOS would maintain a respectable ping to ensure gaming playability (or what have you) when setup to priortize. The wireless PC really effects the games and the rest of the network when theyu download or watch UTUBE videos. What baffels me is that online games depend more on upstreams than downstreams and all tiers of service offered by Rogers & Bell are limited to 1MB UP.
Any thoughts on establishing a smoother use of my current internet connection.
Thanks!
Lucid.
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Is the computer you're gaming on wireless?
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no. Wired
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then Wish isn't going to help you here, but QoS might.
Create a static QoS rule for that machine and give it a priority of like 25. Then give the other computers a priority of 125, then see if that helps.
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Yeah. I set the gaming PC to 1 and the wireless PC to 255 and that didn't help very much (MS usually around mid 300's).
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1 is too low. try 25.
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Oh. I thought 1 would put the gaming pc above all others at TOP priority. I'll give it a try but I wount get the results until tonight.
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Perhaps too much bandwidth is being used for the download and/or upload?
QOS helps but it cant do much if near 100% of bandwidth is being used by another application/pc.
Not that this is your case, just wondering..
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If you also use P2P, the P2P clients need to be configured. Do not let them use the max on up/download bandwidth (number of peers that can connect) since QoS wil not be able to prioritize that massive drain.
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QoS also weights connections. In other words BT will allow as many connections as you have configured.
If you set the QoS for BT to be like 125, then each of the connections it makes will be rated there.
This can bog the NAT and cause it to see like QoS isn't working. I suggest BT be QoS'd at 255.
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QoS also weights connections. In other words BT will allow as many connections as you have configured.
If you set the QoS for BT to be like 125, then each of the connections it makes will be rated there.
This can bog the NAT and cause it to see like QoS isn't working. I suggest BT be QoS'd at 255.
Got the same setting: BT at 255 and works like a charm (with good speeds when hi speed peers/seeds are available)
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The wireless clients in question are just watching Youtube videso etc. They aren't into BT's. Unfortunately even if they were I wouldn't have access to them because they aren't my laptops. They belong to students who rent my basement.
I couldn't test the reults since they weren't using their computers last night.
Correct me if I am wrong though...by setting my gaming PC to priority 1 and the wireless pc's to 255, I should effectively hogg pretty much all the bandwidth and choking the hell of of thiers. My question is why isn' this working?
(I also have set the protocol to ANY for both the gaming PC and students laptops)
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Correct me if I am wrong though...by setting my gaming PC to priority 1 and the wireless pc's to 255, I should effectively hogg pretty much all the bandwidth and choking the hell of of theirs. My question is why isn' this working?
Because QOS Engine (1) affects the uplink only and then (2) only does so when it's congested. It won't do anything for the download side.
If the command-line "ping" is your test tool, be aware that QOS Engine will only prioritize the outbound echo request -- which routers often deprioritize along the way, and never the inbound echo-reply. You're best test is actual game play or your game's readings that use their own packets on their own ports rather than ICMP or UDP pings.
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Lucid,
Correct.. IF you set QoS priority to 1 you will own the bandwidth! :D Only way I see this not working is if you don't have DHCP reservations set to all clients connected to the router. Thus clients are able to pull a new IP address and the QoS rules won't apply anymore.
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Check the Internet Sessions section of the Status page, look for their local IP's and see where their traffic is rated. Also it will only effect outbound traffic, and if there's two of them and they're streaming, dependent on your available pipe, that could choke you.
What kind of internet connection do you have?
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I have a 10MB down and 1 MB up connection with my ISP.
Shouldn't I own the bandwidth even if it other IP's connect? Otherwise I would have to create rules for every PC.
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I guess you want them to have a decent connection also? When you 'congest' the uplink, their general http performance will be really bad (if the http request cannot be send, the reponse will take some time too)
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Something else is going on there. 2 wireless clients streaming youtube will not congest a 10/1 pipe.
You have something else going on there.
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Youtube did start their HD video service...
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nope. 1 pc downloading youtub vids and browsing net.
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i'm telling you it's impossible for a wireless G client to use the entire bandwidth of a 10mb connection (especially DOWN) on just you tube. Their running torrents or something P2P. They HAVE to be. Or your router is broken.
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I hear you. If they are running torrents (or infecting with something sucking everything up) I'll see by looking into the log tonight and post back. Since torrent can be set to using any ports are there any types of activity that I should keep an eye on?
Can the router be broken just by using it? If it was broken wouldn't I see it in my daily data transfers between my wired clients? Unless there are several seperate components that don't rely on eachother. Are there any tests I could do to ensure that the device is ok?
Thanks
Lucid
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There are a few things you can do.
1) bind the MAC addresses of their laptops to specific IPs using DHCP reservation. This will allow you to ensure you know what their IP addresses are.
2) Activate WiSH and lock BOTH of them to the lowest priority.
3) Get a network monitor (preferably one that sits between the modem and the router. This will allow you to anaylize the traffic coming in and out of your network [requires a PC])
Does QoS rate your connection properly for the UPstream connection?
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Hey Lycan, thanks for the info. I'll follow your steps as soon as I have time to test it. Probobly this weekend. AS for QOS..the rates is correct.
Thansk for your help.