D-Link Forums
The Graveyard - Products No Longer Supported => Routers / COVR => DGL-4500 => Topic started by: Kamikazi2142 on October 01, 2011, 08:02:55 PM
-
about that guide for the PSN setup...
i must say you have done WAY too much for a Type 2 connection...
there are two things you really have to do after reserving the local IP...
1.) simplest of the two, DMZ the PS3
2.) since all PSN activity routes through certain ports just port forward:
TCP: 80,443,5223,10070-10080
UDP: 3478,3479,3658,6000,10070-10080
that is all you need to own on the PSN.
The Gamefuel rules on the DGL-4500 are useful if you are not using the wireless on the DGL-4500, if you are using Wifi well, i haven't found a local work around for the DGL-4500 and its dropping Wifi issues yet, but if you have a spare router you can set it up as either a Switch/AP to maintain 100% uptime.
IMHO there is no need for the Gamefuel if you have UPnP active on the router, the PS3 will take care of things once the ports are opened properly.
-
Actually port forwarding isn't needed at all if UPnP works properly. Thats what UPnP does. That problem is UPnP takes up router RAM and keeps sessions open longer. It also takes a fraction of a bit longer to calculate. On top of that, port 80 (HTTP) and 443 (HTTPS) isn't required for online gaming or NAT2.
Another odd thing, in my PS3, I still get a type two with no port forwarding and UPnP disabled. So I am not sure what that is about, but I think they may have changed the requirements. Is anyone else able to even get a Type 3 NAT? I havent since about 3 updates ago.
-
it depends on your connection speed, if its below 20mbps the ports help a lot, to keep NAT 2, but when you have higher than 20mbps and you don't port forward the connection isn't affected. in fact, the router is handling things a lot better, without the bandwidth bottleneck (which is why port forwarding helps so much with PS3)
try reducing your gateway speed and watch the NAT Type 3 pop up. Also, the PS3 falsely reports the NAT Type after a first Type 2 in that day, too bad GT5p is no longer online, that game when loading into a multiplayer match would tell you what type you had, i remember the PS3 said NAT Type 2 and then GT5p said NAT Type 3
-
Just FYI, NAT 3 means your behind a router/firewall and NAT is moderate or closed and ports haven't been configured correctly. NAT 2 means your behind a FW and Router and ports are configured correctly and are open. NAT 1 is when the PS is directly connected to the ISP modem with out any router in the middle. From what I've read, you'll never see NAT 1 with a router in the mix. ::)
-
Is there a problem? Please let us know...
-
you know sometimes i wonder... do people read? or are they just imagining their own words...
thats it i give up, i'm done.
this world is too F'd up to help.
Hi, the forum door is THAT way ----------------> Don't have to go home, but I suggest you don't stay here. Thanks ^^
-
Let's maintain some decorum here. . . ;D
-
I spend all day helping people with no respect. On my off time, when helping people, I demand it.
-
It's possible that your suggestions will work well, specially for a single console and if your don't care about traffic management with other devices online at the same time while gaming. However the PSN guide here is to help in handling traffic management while gaming with other devices and for more than one gaming console as well. You can only have one device at a time in DMZ. Gaming on wireless works well as I have many friends using wireless to game. Even though it's not preferred, if it's set up well, it can work great. I have my new roomie on the 5Ghz and he games (pwns) ::) just fine. Were not trying to discount your suggestions, just experience here in working with any router here seems to work well for the majority of users wanting to maximize there gaming experiences.
about that guide for the PSN setup...
i must say you have done WAY too much for a Type 2 connection...
there are two things you really have to do after reserving the local IP...
1.) simplest of the two, DMZ the PS3
2.) since all PSN activity routes through certain ports just port forward:
TCP: 80,443,5223,10070-10080
UDP: 3478,3479,3658,6000,10070-10080
that is all you need to own on the PSN.
The Gamefuel rules on the DGL-4500 are useful if you are not using the wireless on the DGL-4500, if you are using Wifi well, i haven't found a local work around for the DGL-4500 and its dropping Wifi issues yet, but if you have a spare router you can set it up as either a Switch/AP to maintain 100% uptime.
IMHO there is no need for the Gamefuel if you have UPnP active on the router, the PS3 will take care of things once the ports are opened properly.