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Author Topic: Game Hosting- Unsolicited Connections & Port Remapping/Redirecting  (Read 4752 times)

JunGLe

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  • Posts: 19

Hello all,

I've had a miserable time opening ports reliably for hosting UT3. Whether I use Port Forwarding, or Application Rules (with Endpoint independant Filtering on TCP/UDP), The game nat test warns me that either the external ports are remapped/redirected or unsolicited connections are blocked.

How do I host an online multiplayer game that requires a full cone router that does NOT remap/redirect external ports?
I wish to host a server for UT3 and it requires that external ports 6500,7777,8767,9989,13000 are open to unsolicited connection requests (from ip addresses other than my server originally contacted).

It hasn't worked for me from FW 1.11 all the way to my current beta FW 1.22.
DMZ also fails to open ports when tested by the game or by port forwarding tests such as the one at http://www.yougetsignal.com/tools/open-ports/





Your assistance would be greatly appreciated.
« Last Edit: April 04, 2009, 01:11:40 AM by JunGLe »
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ttmcmurry

  • Level 4 Member
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  • Posts: 438
Re: Game Hosting- Unsolicited Connections & Port Remapping/Redirecting
« Reply #1 on: April 04, 2009, 09:53:23 AM »

A couple questions:

1)  Does your server have a static, reserved dhcp, or dhcp address?
2)  Is this a Windows or Linux server?  What edition? (e.g. Server 2008, XP, Ubuntu 8.10)
3)  Does your server have Windows/Linux Firewall enabled? 
4)  Does your server have a security product that has its own firewall?  If so, specify.
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JunGLe

  • Level 1 Member
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  • Posts: 19
Re: Game Hosting- Unsolicited Connections & Port Remapping/Redirecting
« Reply #2 on: April 04, 2009, 10:05:31 AM »

It's DHCP on Vista Ultimatex64 with Windows Firewall and Defender disabled.
No firewalls are enabled for gaming.
I could use some help with proper settings to make the router accept unsolicited connection requests as I'm not sure if I am doing this right, or if the router is RMA material.  :o

Currently trying---> (Wireless Radio off, SPI off, Endpoint Independant, DNS Relay on, QOS on, Port Forwarding ports 6500,7777,8767,9989,13000 UDP & TCP .)


From Epic Games Forum:

I get an error message stating 'Your network configuration is not compatible with hosting matches. Please check your router's manual for instructions on setting up 'Port Forwarding' or a 'DMZ server'.' - What does that mean?

- UT3 runs some checks to determine if your network is setup to properly host a UT3 server. If your configuration fails the check then you will receive this error. There are multiple conditions that would cause this error:

1.) First, it checks to see if the outgoing port is randomized. The game communicates on 7777, but some routers may map that to a completely different port. This would need to be disabled in order to host a server.
2.) Second, it checks whether or not an unsolicited connection request from the Internet will be accepted by your router. Most routers will accept responses, but if the connection wasn't initiated from your LAN first, some servers will just reject the incoming request as a security measure. This is usually a setting in the firewall configuration inside your router. Again, this would need to be disabled in order to host a server.
« Last Edit: April 05, 2009, 02:12:20 AM by JunGLe »
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ttmcmurry

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  • Posts: 438
Re: Game Hosting- Unsolicited Connections & Port Remapping/Redirecting
« Reply #3 on: April 05, 2009, 08:12:01 AM »

Try this:

Remove all of the port forwarding & virtual servers you have setup.
Go to router setup -> Network Settings and *Reserve* your Server's address (this is important)
Go to Advanced -> Firewall Settings -> enable DMZ, choose your computer from the dropdown box -> SAVE

Reboot the router.  Try again.
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