Hey, a game I play uses available ports and sends UDP packets across them to transmit data, but my router(firmware 1.0;hardware A1) apparently blocks UDP packets, so I end up with corrupted textures, models, etc quite frequently. Here's what it says on the game's help section:
"The ROBLOX client isn't bound to use a specific port for outgoing data, rather it scans to find a free port on your machine. Thus if your router is blocking UDP packets on ANY port, you may run into problems. Ports for the ROBLOX client are selected and assigned dynamically for each game session.
If you're running a router, look up the router's manual and see how to unblock them."After reading the manual for the Dir-857 router, I believe I found where I can configure where UDP packets are blocked(Application Rules), but I don't know where to go from there:

Where should I go from this point to unblock UDP packets across all of my ports?