Now, would port forwarding help my game at all here? (And I'm not joking when I say my friend is not torrenting. He's actually downloading over 1,500 iTunes podcasts . ....that update almost all daily!. 10 at a time....

)
Like for instance, the game's IP server is always 208.122.59.226:5005. Or from my router, it says.
(or at least, these are the ones that match my game's IP
Oh, and the game is "SubSpace Continuum". This is one of the 'zones' that I play in constantly that requires very low ping/lag/packet loss
Local NAT Internet Protocol State Priority Time out
192.168.0.195:56XXX XX.XX.XX.XX:56XXX 208.122.59.226:5005 UDP - Out 32 300
192.168.0.195:51XXX XX.XX.XX.XX:51XXX 208.122.59.226:5006 UDP - Out 32 255
192.168.0.195:54XXX XX.XX.XX.XX:54XXX 208.122.59.226:5006 UDP - Out 32 202
192.168.0.195:54XXX XX.XX.XX.XX:54XXX 208.122.59.226:5006 UDP - Out 32 202
192.168.0.195:54XXX XX.XX.XX.XX:54XXX 208.122.59.226:5006 UDP - Out 32 202
192.168.0.195:60XXX XX.XX.XX.XX:60XXX 208.122.59.226:5006 UDP - Out 32 105
How would I enter those into port forwarding?
(I did not want give out all of my ports of my NAT for safety reasons of becoming an easy target)
Also, would it help if I set my PC to DMZ host mode. It's under Advanced>Firewall settings.
I know I wouldn't have the firewall of the router, but how risky would this actually be if I already have a firewall going on my PC?
EDIT: This is absurd. While pinging that host there, you can see in my screenshot of what happened. I snuck onto his computer to see what he was running. Nothing shows up but Firefox really in his processes. (At least, programs that would be more than a widget connecting to the internet). So I go run a speed test on Charter's website. (Because Charter Communications is our ISP) When I start the test on his computer, I get this huge ping jump on mine! Look at the screenshot! And if it matters, he was getting 5.4 meg download speed and 1.024 meg upload speed. We pay for 5 meg.
