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Author Topic: NAT type Strict for Call of Duty: Black Ops  (Read 18745 times)

Ifleetackle

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NAT type Strict for Call of Duty: Black Ops
« on: January 12, 2011, 08:09:37 PM »

So I searched through the forums and I did find one sticky that brought me to DGL-4500 forum of this site. I followed the instructions on the link and I can not for the life of me get my NAT to display OPEN or even Moderate. Always says STRICT. I have tried all the link and all the videos about forwarding ports followed all the instructions to the T. But the PS3 in the DMZ. And still, Nothing. It's BS. Your probably thinking "if you've done everything why are you coming here?"

Well this is my last resort. I just can't figure out why this wont work. I had a charter router that worked fine. I traded it in for one of their modems because I got this router. I'm seriously considering taking it back. Please forum, HELP ME!

Using router FW: 2.00NA
Ports Forwarded: TCP 80-81,443,5223
                        UDP 2005,3074,3075

                        TCP 3074
                        UDP 3478

Assigned QOS engine rule to the IP of my playstation and set it to priority 1.

UDP Endport Filtering and TCP Endport Filtering Both set to independent

Enabled Anti-Spoof Checking

 
 
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FurryNutz

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #1 on: January 13, 2011, 07:35:26 AM »

What ISP service do you have? Cable or DSL.
Do you know if the ISP modem has an internal router built in or is it a stand alone modem?
What is the make and model of the ISP Modem?
It's been known that ISP modems have internal routers that hand connected routers like DLink, a private IP address, such as 192.168. This confuses things and makes it hard for the game console and router to get a full OPEN NAT status. I'ts preferred that the DLink router get a public IP address that starts with ##.##.###.###. Most cases, bridging the ISP modem will resolve this. Call up your ISP and ask them to help you with this, they can do this.

I would also try removing the port forward rules and just use the QoS rule for your game console as it will handle all of the porting for you. Port Forwarding is mainly used in PC gaming and PC software applications.
Ensure that your configuration is correct with out any typos.

Gaming and QoS for PlayStation
« Last Edit: November 09, 2012, 10:31:52 AM by FurryNutz »
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Ifleetackle

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #2 on: January 13, 2011, 11:29:14 AM »

I have Charter cable internet. I did have a router/modem (built into one) from them before. I sent traded that one in for one of there modems. This thing is about the size of a Big Texas Cinnamon Roll, maybe a tiny bit bigger. Just squared off. I wouldn't think that something that small would have an internal router. I know sometimes the bigger ones do.

From what I read off it, it was a Scientific Atlanta modem Don't know the exact make.

I still have my router at the default address 192.168.0.1 Should I be changing this? Is the IP of my router what you are talking about when you say the modem hands off an IP to the d-link?

 
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FurryNutz

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #3 on: January 13, 2011, 11:52:18 AM »

What is the WAN IP address say under Status/DeviceInfo/Wan section. If the IP address there is a 192.168 address then your going to have NAT issues. That will tell us if your getting a public or private IP address. If your not seeing the 192.168 address in the WAN section, then we need to look at your configuration of Port Forward and QoS and see if there could be something there.

Can you see if you can get a model of the Scientific Atlanta modem by chance?
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Sammydad1

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #4 on: January 13, 2011, 11:53:23 AM »

Hi,

If your cable company is or has begun to roll out DOCSIS 3.0 tiers of service, I would suggest you go buy a something like a Motorola SB6120 cable modem (about $95.00 +/-).  They run well, assuming of course your cable company supports them, and they future proof you for a while.  They even have a Gbps port to your DIR so it gives a pretty blue light instead of orange.

We have several XBox 360's here and I dont need to use port forwarding or anything to get an open NAT.

I have Comcast Cable into the SB6120 running in to my 655 and then some of the 360's are on a powerline/homeplug extension and some are on Wireless bridges (TrendNet TEW-647GA).  All of them run online games with no issues.  I do use reserved IPs for all the 360's, if you don't I might try that.
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routernoob1

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #5 on: January 13, 2011, 01:51:59 PM »

I have had the same problem, except I did not bother to forward the ports. I followed the sticky and used the QOS engine. When you do a connection test on your PS3, what NAT type shows up; 1, 2, or 3. If you're worried about the STRICT NAT type in Black Ops, don't worry about it, the problem is the game and not your router.
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FurryNutz

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #6 on: January 13, 2011, 02:03:44 PM »

Also when your PS console is connected to a router, the highest NAT number you will see is 2. Means the console is connected to a router. 1 means your direct connected to the ISP Modem.
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Ifleetackle

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #7 on: January 13, 2011, 06:05:02 PM »

The model of the Scientific Atlanta is DCP2100R2. If that helps.

Also took a look at my WAN IP and it's not the 192.168. What would you need to know about the Port Forwarding and the QOS?

The NAT type that shows up in the system test is a Type 2. I did think that maybe it was the game but I've never had a strict NAT type.

You know what..I just thought. I have a place next door. If I use the wireless from there and find that it gives me an open NAT type will that help me solve this problem at all? Maybe give an indication of what the problem could be? Or is it basically going to tell me that I'm not doing something right in the router?
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FurryNutz

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #8 on: January 14, 2011, 07:59:27 AM »

Ok, so your getting a public IP address on the WAN side of the router. Thats good.
I would review the gaming and gamefuel sticky over on the DGL-4500 forum and go thru some of the information there. Even though the user interface is a bit different, the data contained will work the same for putting it in the QoS section of your router. I think once you do this, you should get an OPEN NAT, again type 2. You just can't get NAT 1 as thats indicates a direct connection to the ISP modem.

Yes it's always nice to have a 2nd line of troubleshooting if you have a different network. Helps to narrow down where you should focus on and see if it can be fixed. I hope it can. Get ahold of LookIntoMyEyes on the DGL-4500 forum as he's pretty good with PS stuff.
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Icephr34k

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #9 on: January 22, 2011, 01:26:25 PM »

I just recently bought a DIR-655 and am also getting the strict NAT.

I also have 2.00NA FW and have tried everything I can think of and have found.
My modem is a Motorola SB6120 from Suddenlink. I'm not very good with stuff like this but I get the gist of it. The only thing I haven't tried is bridging (assuming you can on my modem) but have no clue how to. I've been searching for the last 2 hours and have come up empty. Any help is appreciated.
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FurryNutz

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #10 on: January 22, 2011, 01:52:22 PM »

Go over too the DGL-4500 forum and review the sticky for gameing and gamefuel for XBL.

Since the Motorola SB 6120 is a stand alone modem so you don't need any bridging. I have this modem and it works great with my 4500 router. Use the data from the sticky. Its the same data just use QoS to put in the data. You can review the sticky for PS to setup reserved static IP addressing. Do this first.

You should see OPEN NAT after that. I do.
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judicata101

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #11 on: January 26, 2011, 02:21:00 PM »

I've been trying to fix this all day to no avail.  I've tried all of the steps above, and quadruple checked everything.  I even reset everything to factory and followed all the steps again to make sure.  While the PS3 tells me "NAT: Type 2" in Black Ops and MW2 it says "Strict."  Annoyingly, this just happened today--yesterday, I had always seen either "Open" or "Moderate."  I didn't change any settings, it just switched to "Strict" for no apparent reason.

I've tried all of the steps above and in the related sticky, and I've tried sticking the PS3 in the DMZ.  Still strict.  The only way I can get it out of strict is to plug the PS3 directly into the modem--but obviously I can't do that.

My Setup:
TimeWarner/Road Runner DOCSIS 3.0
SMC modem in bridge mode (I used to use the combo router, and I had a "moderate" NAT at the time, but I called and had it switched to Bridge mode after I ordered the DIR-655)
Wired connection to PS3 (although I've tried both in this setup with the same results)

Maybe this is all the games' fault, but I guess I'll have to buy another router if I this can't be fixed (or doesn't magically change back).

EDIT: To add to the confusion, when an XBOX is connected with the same settings, it says the NAT Type is "OPEN."
(Also, I checked - I'm getting a public IP address.)
« Last Edit: January 26, 2011, 04:09:50 PM by judicata101 »
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FurryNutz

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #12 on: January 27, 2011, 09:37:45 AM »

Get a hold of LookIntoMyEyes on the 4500 forum. He's the one who wrote up the PS sticky. From what I can tell your set up correctly. I know for PS status, you will always see NAT Type 2. That signifies that your console is connected to a router then to a ISP modem. NAT 1 is direct connect to the ISP Modem. If your router and ISP cable modem is setup correctly, then it's probably not the system and could be something up stream causing the Strict NAT mode. ISP or something on the game servers? If the xbox shows open and your PS shows strict, I would presume something on the PS or PS servers are causing it maybe?

I would keep using the Gamefuel sticky rules for PS. Don't use DMZ as this prevents any of the options on the router from being used. Make sure you set your Firewall settings to End Point Independent for both TCP and UDP.

Keep us posted on the results.
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judicata101

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Re: NAT type Strict for Call of Duty: Black Ops
« Reply #13 on: January 27, 2011, 12:15:27 PM »

Thanks for the tip, FurryNutz.  I understand that the PS3 itself should say "Type 2" unless it is plugged directly into the modem--I was just noting that it did not say "Type 3."  I get the same results whether the PS3 is in DMZ or not--I understand that it moots port forwarding and other router functions, I was just providing another info point.

For propriety:

I installed a Black Ops update the day before this started ("this" being "strict" NAT type), although my NAT type was not strict immediately after the update.  Still, this could be the root of the problem and, if so, it is some sort of upstream problem, as Furry suggests.

If this ever gets resolved, I'll try to post an update here.
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