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Author Topic: Multiple Xbox's, game fuel and ports...  (Read 67995 times)

Lotus

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Re: Multiple Xbox's, game fuel and ports...
« Reply #75 on: March 02, 2012, 11:46:50 AM »

Ok, I read this entire thread and still confused.

Furry & I had a conversation thread back about a month ago when I was having issues with MW3/xbox/gamefuel rules.

I have done all I know to make MW3 play better. The only thing that has helped just a small amount was turning gamefuel off and letting the router do its thing own its own. My husband is very irritated at me for constantly fooling with the setting and messing us up "in game". As of last night, I said I wasn't going to mess with the setting any more.

If I'm not lagging, my husband is or we are BOTH lagging.

I seem to remember a long time ago, when I tried to PF, it wouldn't allow me to forward the same ports for both xboxes. I could only do it for 1 so I haven't even attempted to PF or PT.

Now I see this thread and it makes me want to try other things.

I will add, I tried playing connected directly to the modem and that seemed even worse, if not, the same, so I'm beginning to think its just my ISP, along with the game itself. Halo 3 & Reach were always very laggy but MW3 seems to be worse.

I did go to DSL Reports and I have line monitoring on. I do show spikes of over 300ms a couple of times within the last few days (I've only had it since Wed.) but no one on the forums will tell me who/what I can/need to do about what I'm seeing. I average about 110ms to S. Cal., 63ms to NJ., 24/7. I live in SW, GA. My ISP has always told me my connection is fine and its normal to see high pings across country AND just don't ping the west coast. Well, thats all good for anyone that DOES NOT game. Any ping 100ms + is detrimental to gaming.

Sorry, I'm on a rant again. Changing ISP's isn't an option in  my area either. I'll shut up about my ISP.

Don't know what to do now. Should I just keep gamefuel off and attempt PT or PF 3074?

Or what is your conclusion on this matter for set up? I'm about ready to pull out the old Netgear non gig router again.
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FurryNutz

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Re: Multiple Xbox's, game fuel and ports...
« Reply #76 on: March 02, 2012, 12:20:30 PM »

Maybe someone can review your router settings with you using teamviewer if your interested. Its safe and secure.
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XS

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Re: Multiple Xbox's, game fuel and ports...
« Reply #77 on: March 02, 2012, 12:26:45 PM »

How exactly do you have your GF rules set up?

I have had good results so far by making 1 rule that include both XBOX's so that way they both have the same priority.  

XBL sticky has been updated with the proper way to set up GF rules.

Deleted: easier just to see a screen shot posted in my next post.

On GF set up:
GF and Auto classification should be checked.
Dynamic Fragmentation: Uncheck
Automatic Uplink Speed:  Uncheck.
Since you disabled auto uplink speed enter 5120 Kbps if your upload speed is 5 meg.  You could even make it 6000 and it wont hurt anything. (1024Kbps = 1meg)
Select cable for connection type.

You are correct about PF that can only work on one Xbox, so don't use it if you game on more than one Xbox.  I have PT set up for my two Xbox's and to tell you the truth I don't think it did anything.  I will probably have to disable it for awhile and see what happens.

This is the proper way to set up PT for two Xbox's if you are wondering:



The pings you listed seem to be a lot better and probably normal, what do you ping to your local servers?  Just go to ping test.net and let it choose the best server.  I ping around 100ms if not more to the East coast but I have not checked in awhile and 26-50ms to the local server depending what time or day.

Let us know, we are here to help.
« Last Edit: March 02, 2012, 01:38:03 PM by XS »
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Lotus

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Re: Multiple Xbox's, game fuel and ports...
« Reply #78 on: March 02, 2012, 12:38:54 PM »

Thanks for the info.

I had my router set up like the sticky (modified before this last update) and gaming was really bad.

When I ping my local (Atlanta-100 miles) its about 15-25ms. I did a speed test last night on Charter's speed test & I'm pulling 62d/4.1up.

I might try just the 3074 as posted above and see what happens.
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FurryNutz

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Re: Multiple Xbox's, game fuel and ports...
« Reply #79 on: March 02, 2012, 12:51:33 PM »

Remember for multiple xboxes, don't use Port Forwarding or Application rules. Just use GameFuel.
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Lotus

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Re: Multiple Xbox's, game fuel and ports...
« Reply #80 on: March 02, 2012, 12:57:01 PM »

ok

 ;)

Hate to jack this thread.

What about changing the MTU?
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FurryNutz

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Re: Multiple Xbox's, game fuel and ports...
« Reply #81 on: March 02, 2012, 12:58:18 PM »

Ask your ISP.
Cable is 1500, DSL is 1492 or 1472. Not sure about Wireless ISP.
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XS

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Re: Multiple Xbox's, game fuel and ports...
« Reply #82 on: March 02, 2012, 01:34:11 PM »

YES, update your GF rules for just port 3074!  I would see a lot of more lag when I included all the local ports in the GF rules (0-65535) so just use port 3074 on the local side, see below...

FYI:  MW3 is just inherent to excess (XS) lag, lol.   The sole reason for this thread was lag in MW3, anyway since going with the the new GF rules, lag has been minimized but still present. There is just something not right with MW3.  In Black Ops, I would rarely see lag when running solo and when me and my son were on, after 1 or 2 games, we would pull host and game over for the other team. We would be 1 and 2 on the leader boards for the most part.  It would take a pretty good team to beat us.  Anyway, set up GF rules as shown below, then just relax knowing there is nothing more you can do and any lag you experience is most likely beyond your control.

CORRECTION ON MY ABOVE POST:
I thought that part was updated on the sticky, sorry but here is the best way to set up GF rules:  FYI. if you find your other devices bogging down while you are gaming, then change the priority for port3074 from "1" to "30 or even 50"

It should look like this:


I corrected my other post
« Last Edit: March 02, 2012, 01:39:46 PM by XS »
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FurryNutz

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Re: Multiple Xbox's, game fuel and ports...
« Reply #83 on: March 02, 2012, 02:31:29 PM »

I would give 3074 a try on the Remote side as well.
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Lotus

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Re: Multiple Xbox's, game fuel and ports...
« Reply #84 on: March 02, 2012, 02:37:12 PM »

Thanks again guys.

I never have anything connected when I game. I even turn the tv off. lol

I'm about to re set my GFand I'll see if I see any difference.
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Lotus

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Re: Multiple Xbox's, game fuel and ports...
« Reply #85 on: March 05, 2012, 08:09:37 AM »

Just a little update:

I don't want to brag because when I think things are going well, they mess up. I did some tweaking yesterday & it caused me to not be able to log onto my router from any pc (wired or wireless). lol

So, I just did a factory reset and started over. I set it up like this thread/sticky except I didn't use DNS relay.

What I did do was use benchmark to find the fastest public DNS servers and added those. I've been using opendns for a few years. I found that my ISP's DNS servers & opendns were much slower. I ended up using 4.2.2.3 & 4.2.2.5, I think.

The games weren't great but I did see some difference in how some of my friends affected my games. I have some people that suck the life out of my connection when we party up and makes the game unplayable for me, along with the other MW3 lag issues. Maybe I just had a good night, don't know. I'll know more within the next week. Went 19-2 in TDM. Not bad for playing with the "connection suckers/3 bars". I usually go 4-14 when I play with them.

Oh, I asked a representative from my ISP to look at my line monitor & smoke ping results just to be sure things are running smoothly. (they monitor 24/7). She told me to disregard those results and do some trace & ping tests to them to "see if it was on their end". I stated that these monitors ARE monitoring my ISP & my ip address, no? I then asked why does (ISP) have live support on this site and this site suggests to run these tests first to see if you have issues with your ISP. Isn't that what this site is for. smoke ping is suppose to reveal any hidden issues that isn't normally seen. It suppose to give a more detailed picture of issues that haven't been found yet. Doing trace & pings a couple of times a days isn't going to reveal too much. I've done a trace that ran for over freaking 18 hours once and had a crap load of data but it was disregarded also. I found some at 2000ms but since it wasn't happening often enough, they brushed it off. I haven't gotten a response back.

*sigh*

I give up on my ISP. I'll keep my fingers crossed that whatever I did yesterday, keeps my games more consistent.
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FurryNutz

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Re: Multiple Xbox's, game fuel and ports...
« Reply #86 on: March 05, 2012, 08:18:24 AM »

I suppose this is the only ISP option you have? I forgot, is this Cable, DSL or Wireless?  ::)
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Lotus

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Re: Multiple Xbox's, game fuel and ports...
« Reply #87 on: March 05, 2012, 08:58:28 AM »

Yup, this is the only choice.

I have cable.

I can't even get AT&T or Verizon where I live. lol

I'll get over it. I've gotten over it before. I gave them hell for a few years when I was into Halo 3. Didn't help, so I almost completely quit gaming for about 8 months. I played some MW2 & Black Ops but not regularly. MW3 came out and it has given me the gaming bug again but I see such horrible lag, bullet sponges, being shot around corners, being shot by people that aren't even facing me, putting entire clips into people and they walk away kinda thing. Is annoying and it is different than the regular lag you see in any online MM game. I don't get the fact that I can have all of these issues but yet, people in my party don't have them or have them as bad, even the people that are in the same state as me. So, if it "West Coat host" related, peeps in my party from my state (East Coast) aren't seeing these things like I am. This is why I still think there is an issue with my ISP.

Its like I said before, I can either deal with it or quit playing. I just quit playing the last time. We'll see how it goes this time.

Y'all have been a great help with the xbox setup though and if I can squeeze just a couple of ms out of that thing to my advantage, I'll be ok.
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FurryNutz

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Re: Multiple Xbox's, game fuel and ports...
« Reply #88 on: March 05, 2012, 09:08:44 AM »

Understandable. I think this has to do with the ISP. I presume if you game directly connected to the Modem you see the same issues.

Any chance of Charter sending out a Tech and have them confirm lines and signal quality from your house?

Just to make sure the 4500 is working, You might take it to a friend or families place sometime with your xbox and see how it works at a different location and different ISP if possible. I bet it will work great.

Again, Maybe someone can review your router settings with you using teamviewer if your interested. Its safe and secure.

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Lotus

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Re: Multiple Xbox's, game fuel and ports...
« Reply #89 on: March 05, 2012, 11:31:24 AM »

I've played connected directly to the modem and get the same results.

I've had techs come out many times over the years and they claim nothing is wrong. They say I'm within the "normal range" of ping/packet loss or what ever. Of course, they only checked it twice a day. Well, their normal/acceptable range is too high for gaming. I think they said there was some pings at 100-180ms (local) but wasn't consistent enough for them to escalate it to do any further tests. and it wasn't enough to consider it bottlenecking.

This is why I'm trying smokeping and line monitoring 24/7. I hoping it will uncover something they aren't catching.

Oh, I just checked and those monitors aren't working since I reset the router. I do have it set for pings. gahh !

Don't know what's wrong. I'll have to check it when I get home from work.
« Last Edit: March 05, 2012, 11:33:58 AM by Lotus »
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